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package com.bgate.object;

import com.bgate.core.Debug;
import java.io.IOException;
import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;

/**
 *
 * @author ChrisMorian
 */
public class LoadCharacter {

    public LoadCharacter() {
        Asset.map1 = Asset.loadImage("map/map1.png");
        Asset.drark = new Sprite(Asset.loadImage("map/drark.png"));

    }
}
